SCENE CONTEXT Four hard-cut shots, 6.5s, one brutal duel inside a huge forest-marsh battle. A Rebel and an Imperial knight crash together and lock blades while many other Rebels and Imperials fight all around. The Rebel looks up in genuine terror. The knight, full of rage a second ago, turns dry and annoyed while red pustules fall behind him and everything explodes. Nobody speaks. REFERENCES Image1: Rebel lineup, for the Rebel's look only: rust-red fur mantle, red scale armor, bone trinkets, bearded. Pick one bearded warrior, identical in every shot. Ignore the blank white face circles; use the face close-ups. Other warriors are background Rebels only. Image2: Imperial lineup, for the knight's look only: silver plate, gold sunburst trim, dirty cream tabard, helm with visor raised, face fully visible, sweaty, short beard. One knight, identical in every shot. Image3: environment: misty green forest marsh, shallow pools, crystal spires, haze. Setting and color only, no people from it. Image4: pustules: glistening dark-red wrinkled clumps trailing goo. Not bullets or fire. Image5-9: Imperial soldiers for background fighters only, never the main knight. Rebel: big curved serrated bone sword, two hands. Imperial: heavy steel broadsword, two hands. OUTPUT: 4 shots, 6.5s, 16:9, hard cuts. No subtitles, no music. SHOT 1 (1.5s) Start: camera TILTED DOWN at trampled mud and pools, lens near the ground. Camera: very handheld and CHAOTIC the entire shot, as if sprinting into battle: violent shake, jolts, lurches, never steady. 0-0.3s tilted down; 0.3-0.7s a very FAST tilt UP whip across the packed battlefield, landing on the two fighters slightly off-center and NOT in perfect side profile (20-30 degrees off), Rebel screen-left, Imperial screen-right; 0.7-1.5s keeps lurching toward them. Action: Many Rebels and Imperials clash everywhere. The two charge in roaring, smash blades together at chest height with sparks and mud, then lock, blades crossed, straining, snarling, boots sliding. SHOT 2 (1.5s) Extreme close-up of the Imperial's face, THREE-QUARTER view (not profile), both eyes visible, eyes on the Rebel at screen-left. 85mm, shallow focus, slight handheld push in. He is furious: teeth bared, veins bulging, sweat and mud, eyes burning, face shaking with effort. SHOT 3 (1.5s) Reverse over the Imperial's shoulder, medium close-up of the Rebel, 50mm, handheld. 0-0.5s he strains, eyes on the Imperial. 0.5-0.9s his eyes flick to a point just above and behind the Imperial's head, only slightly upward, not straight up. 0.9-1.5s GENUINE, REALISTIC TERROR, never cartoonish, mostly in the EYES and EYEBROWS: eyes wide, fixed, unblinking, inner brows pinched up. His mouth stays closed or barely parted, never dropping open. His body goes still and rigid. His eyes never close. SHOT 4 (2.0s) Over the Rebel's shoulder (his shoulder soft in foreground), the Imperial sharp, 50mm, background in creamy blur. Camera handheld, slow push in, then violent shake from 1.2s. 0-0.5s: Imperial locked in, enraged. 0.5-1.1s: fury drops into dry, flat ANNOYANCE, a man sick of this: eyes OPEN and narrowed, brows lowered, lips pressed, shoulders slumped, one short flat exhale through the nose. Not afraid. No words, no groan. From 0:00 in the far blurred background, basketball-sized dark-red pustules drop and EXPLODE across the battlefield, demolishing many Imperials and Rebels alike, landing closer to him every half-second. Each falls extremely FAST, nearly straight down, visible only 2-3 frames as a dark-red streak before impact. 1.1-1.4s: pustules slam down around and onto him. 1.4-2.0s: EVERYTHING EXPLODES: huge fire, goo, mud and debris engulf both men, white-out flash, shockwave, violent camera shake. HARD CUT at 2.0s. PHYSICS: heavy steel-on-bone grinding, boots sliding in mud, mud flying. Pustules are EXACTLY basketball-sized. Explosions are fire, goo, mud and smoke only. No gore. LIGHTING: dim green misty light as in Image3; in shot 4 a hot orange-red flash. AUDIO: constant roaring battle. Shot 1: boots, two war cries, a huge CLANG. Shot 2: ragged breathing, grinding steel. Shot 3: grunting, then a sharp scared inhale. Shot 4: a short dry nose exhale, distant explosions growing closer, whistling, then a deafening boom. No music, no words. LOCK: Two main fighters, the same two men in every shot, Rebel screen-left and Imperial screen-right in shots 1-2, flipping naturally in reverse shots 3-4. Many other soldiers fight in the background of every shot; every Imperial fights a Rebel, never another Imperial; none touch the two. NO pustules or explosions visible in shots 1-3. Shot 1 chaotic handheld, never perfect profile. Shot 2 three-quarter. Rebel's terror realistic, mouth never open. Neither man speaks or groans; neither man's eyes close. Nothing emerges from explosions except fire, smoke, mud, goo, debris, never new pustules. No tiny stand-in people. Hard cuts only.